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Card Name
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R
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Wave
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Traits
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Aerial Recon | U | Wave 1 001 | Upgrade Utility |
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+1![]() |
Put on Planes ![]() |
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Agility of Bumblebee | R | Wave 1 002 | Upgrade Utility |
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+1![]() |
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When this is on Bumblebee and he attacks 🠪 Draw a card. | ||||
Armed Hovercraft | U | Wave 1 003 | Upgrade Weapon |
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+1![]() |
When you put this on a Ranged ![]() |
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Armored Plating | C | Wave 1 004 | Upgrade Armor |
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+1![]() |
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Backup Plan | U | Wave 1 005 | Action | ![]() ![]() ![]() |
Scrap your hand. Draw 3 cards. | ||||||
Battle Ready | C | Wave 1 006 | Action | ![]() ![]() ![]() |
Each of your characters gets +1 ![]() |
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Blast Shield | U | Wave 1 007 | Upgrade Armor |
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+2![]() |
After the upgraded character defends 🠪 Scrap this card. | |||||
Body Armor | U | Wave 1 008 | Upgrade Armor |
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Put on Melee ![]() |
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Bombing Run | R | Wave 1 009 | Action | ![]() ![]() ![]() |
Choose an enemy character. Move 1 damage counter from each of your Planes ![]() |
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Brainstorm | C | Wave 1 010 | Action | ![]() ![]() ![]() |
You may play an Action. Then you may play another Action. | ||||||
Bug Bomb | U | Wave 1 011 | Upgrade Utility |
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Put on Insecticons ![]() |
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Cargo Trailer | R | Wave 1 012 | Upgrade Utility |
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Put on Trucks ![]() ![]() |
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Collateral Damage | U | Wave 1 013 | Action | ![]() ![]() ![]() |
Each player chooses a Weapon on one of their characters and scraps it. Each player chooses a card in their hand and scraps it | ||||||
Combat Training | R | Wave 1 014 | Upgrade Utility |
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While the upgraded character has a Weapon 🠪 It has Bold 1. While the upgraded character has an Armor 🠪 It has Tough 1. | ||||||
Computer Sabotage | U | Wave 1 015 | Action | ![]() ![]() ![]() |
Your opponent chooses 3 cards from their hand and scraps the rest. | ||||||
Crushing Size | C | Wave 1 016 | Upgrade Utility |
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When you put this on a character 🠪 Scrap an enemy Utility. If you can't, draw a card. Pierce 1. | ||||||
Crushing Treads | U | Wave 1 017 | Upgrade Utility |
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Put on Tanks ![]() |
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Cybertonium Bow | R | Wave 1 018 | Upgrade Weapon |
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+1![]() |
When the upgraded character attacks and you flip an equal number of ![]() ![]() ![]() ![]() |
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Data Bank | R | Wave 1 019 | Upgrade Utility |
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At the start of your turn 🠪 Draw a card. | ||||||
Data Pad | C | Wave 1 020 | Upgrade Utility |
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When the upgraded character attacks 🠪 Draw a card. Then you may put a card from your hand on top of your deck. | ||||||
Debilitating Crystal | U | Wave 1 021 | Upgrade Utility |
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When the upgraded character attacks 🠪 Return one of the defending character's Upgrades to its owner's hand. | ||||||
Dino-Chomp! | R | Wave 1 022 | Action | ![]() ![]() ![]() |
Scrap your hand. One of your Dinobots ![]() |
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Disarm | U | Wave 1 023 | Action | ![]() ![]() ![]() |
Return all Upgrades on a character to their owner's hand. | ||||||
Disruption | U | Wave 1 024 | Action | ![]() ![]() ![]() |
Look at your opponent's hand and scrap an Upgrade from it. | ||||||
Disruptive Entrance | U | Wave 1 025 | Action | ![]() ![]() ![]() |
Look at your opponent's hand and scrap an Action from it. | ||||||
Drill Arms | C | Wave 1 026 | Upgrade Weapon |
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+1![]() |
When you put this on a character 🠪 Scrap an enemy Armor. If you can't, draw a card. | |||||
Emergency Maintenance | U | Wave 1 027 | Action | ![]() ![]() ![]() |
Repair 1 damage from one of your characters. If you have more ★ of characters in your KO area than you have on the battlefield, repair 2 more damage from that character. | ||||||
Energon Axe | R | Wave 1 028 | Upgrade Weapon |
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+3![]() |
Put on damaged characters only. Pierce 2 | |||||
Equipment Enthusiast | U | Wave 1 029 | Action | ![]() ![]() ![]() |
Draw a card for each of your Upgrades. | ||||||
Flamethrower | C | Wave 1 030 | Upgrade Weapon |
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Bold 2. | ||||||
Force Field | C | Wave 1 031 | Upgrade Armor |
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If the upgraded character would take 5 or more attack damage 🠪 Instead scrap this card and the upgraded character takes 4 attack damage. | ||||||
Fusion Cannon of Megatron | R | Wave 1 032 | Upgrade Weapon |
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+1![]() |
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While this is on Megatron 🠪 He has Pierce 3. | ||||
Grenade Launcher | U | Wave 1 033 | Upgrade Weapon |
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+4![]() |
After the upgraded character attacks 🠪 Scrap this card. | |||||
Handheld Blaster | C | Wave 1 034 | Upgrade Weapon |
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Bold 1 | ||||||
Heroism | R | Wave 1 035 | Upgrade Utility |
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If any of your other characters would take attack damage 🠪 Instead the upgraded character takes that damage. | ||||||
Hunker Down | R | Wave 1 036 | Action | ![]() ![]() ![]() |
Flip each of your characters from bot mode to Tank ![]() ![]() |
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I Still Function! | R | Wave 1 037 | Action | ![]() ![]() ![]() |
Return one of your KO'd characters that has 12 ★ or fewer to the battlefield and repair 1 damage from it. At the end of turn, KO it. | ||||||
Improvised Shield | C | Wave 1 038 | Upgrade Armor |
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Tough 1. | ||||||
Incoming Transmission | C | Wave 1 039 | Action | ![]() ![]() ![]() |
Draw 2 cards. Then put a card from your hand on top of your deck. | ||||||
Inspiring Leadership | C | Wave 1 040 | Action | ![]() ![]() ![]() |
Draw 3 cards. Then scrap 2 cards from your hand. | ||||||
Ion Blaster of Optimus Prime | R | Wave 1 041 | Upgrade Weapon |
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+2![]() |
+1![]() |
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Put on Optimus Prime only. | |||
Jaws of Steel | U | Wave 1 042 | Upgrade Utility |
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Put on Dinobots ![]() |
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Leap Into Battle | C | Wave 1 043 | Action | ![]() ![]() ![]() |
One of your characters gets +3 ![]() |
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Matrix of Leadership | R | Wave 1 044 | Upgrade Utility |
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+1![]() |
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Put on Autobots only. While this is on a Leader ![]() ![]() |
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Medic! | C | Wave 1 045 | Action | ![]() ![]() ![]() |
Repair 2 damage from one of your characters. | ||||||
Multi-Mission Gear | U | Wave 1 046 | Upgrade Armor |
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+1![]() |
When you put this on a Specialist ![]() |
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Multi-Tool | U | Wave 1 047 | Upgrade Weapon |
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+1![]() |
When you put this on a Specialist ![]() |
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New Designs | U | Wave 1 048 | Action | ![]() ![]() ![]() |
You may play an upgrade. | ||||||
Null-Ray of Starscream | R | Wave 1 049 | Upgrade Weapon |
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+1![]() |
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When this is on Starscream 🠪 He has Bold 2. | ||||
One Shall Stand, One Shall Fall | R | Wave 1 050 | Action | ![]() ![]() ![]() |
Choose one of your characters and an enemy character. Do 3 damage to each of them. | ||||||
Peace through Tyranny | R | Wave 1 051 | Action | ![]() ![]() ![]() |
You may KO one of your characters that has 6 ★ or more. If you do, take an extra turn after this one. | ||||||
Photon Bomb | R | Wave 1 052 | Action | ![]() ![]() ![]() |
Do 2 damage to EACH character. | ||||||
Piercing Blaster | C | Wave 1 053 | Upgrade Weapon |
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Pierce 3 | ||||||
Plasma Burst | U | Wave 1 054 | Action | ![]() ![]() ![]() |
Do 2 damage to an enemy. | ||||||
Power Sword | U | Wave 1 055 | Upgrade Weapon |
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Put on Melee ![]() |
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Primary Laser | C | Wave 1 056 | Upgrade Weapon |
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+2![]() |
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Ramming Speed | U | Wave 1 057 | Action | ![]() ![]() ![]() |
Scrap an enemy Upgrade | ||||||
Rapid Ascent | U | Wave 1 058 | Upgrade Armor |
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+1![]() |
When you put this on a Ranged ![]() |
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Rapid Conversion | C | Wave 1 059 | Action | ![]() ![]() ![]() |
Flip one of your characters to its other mode. | ||||||
Ready For Action | C | Wave 1 060 | Action | ![]() ![]() ![]() |
Untap one of your characters that has 10 ★ or fewer. | ||||||
Reinforced Plating | C | Wave 1 061 | Upgrade Armor |
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Tough 2. | ||||||
Repair Bay | C | Wave 1 062 | Action | ![]() ![]() ![]() |
Repair 1 damage from each of your characters. | ||||||
Roll Out! | R | Wave 1 063 | Action | ![]() ![]() ![]() |
Flip each of your characters from bot mode to alt mode. | ||||||
Salvage for Parts | R | Wave 1 064 | Action | ![]() ![]() ![]() |
Scrap ALL Upgrades. Repair 1 damage from each character for each Upgrade scrapped from it. | ||||||
Scrapper Gauntlets | C | Wave 1 065 | Upgrade Armor |
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+1![]() |
When you put this on a character 🠪 Scrap an enemy Weapon. If you can't, draw a card. | |||||
Security Checkpoint | R | Wave 1 066 | Action | ![]() ![]() ![]() |
Each player reveals their hands and scraps all upgrades from it. | ||||||
Shock Absorbers | R | Wave 1 067 | Upgrade Armor |
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+1![]() |
When the upgraded character defends and you flip an equal number of ![]() ![]() ![]() |
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Start Your Engines | R | Wave 1 068 | Action | ![]() ![]() ![]() |
Flip each of your characters from bot mode to Car ![]() ![]() |
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Static Laser of Ironhide | R | Wave 1 069 | Upgrade Weapon |
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+3![]() |
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When the upgraded character is NOT Ironhide and it attacks 🠪 Do 2 damage to it. | ||||
Strafing Run | U | Wave 1 070 | Action | ![]() ![]() ![]() |
Do 1 damage to each enemy. | ||||||
Supercharge | C | Wave 1 071 | Action | ![]() ![]() ![]() |
One of your characters gets Bold 3 until end of turn. | ||||||
Swap Missions | U | Wave 1 072 | Action | ![]() ![]() ![]() |
Untap one of your tapped characters. Then tap one of your untapped characters. | ||||||
Swap Parts | R | Wave 1 073 | Action | ![]() ![]() ![]() |
Choose 2 of your characters. Swap all of their Upgrades. | ||||||
Swarm! | R | Wave 1 074 | Action | ![]() ![]() ![]() |
Flip a battle card for each Insecticon ![]() ![]() ![]() |
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System Reboot | R | Wave 1 075 | Action | ![]() ![]() ![]() |
Each player scraps their hand and draws 4 cards. | ||||||
Team-Up Tactics | R | Wave 1 076 | Action | ![]() ![]() ![]() |
Choose one of your characters. If it is a truck, repair 2 damage from it. If it is a car, draw 2 cards. | ||||||
The Bigger They Are | R | Wave 1 077 | Action | ![]() ![]() ![]() |
One of your characters get +2 ![]() |
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Thermal Weaponry | R | Wave 1 078 | Upgrade Weapon |
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+1![]() |
When the upgraded character is attacking 🠪 It has Pierce 1 that attack for each blue battle icon you flip. | |||||
Treasure Hunt | U | Wave 1 079 | Action | ![]() ![]() ![]() |
Scrap the top 4 cards of your deck. Put all Upgrades scrapped this way into your hand. | ||||||
Turbo Boosters | U | Wave 1 080 | Upgrade Utility |
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+1![]() |
Put on Cars ![]() |
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Zap | C | Wave 1 081 | Action | ![]() ![]() ![]() |
Do 1 damage to an enemy. | ||||||
Height Advantage | R | Wave 1A 001 | Action | ![]() ![]() ![]() |
One of your Titans ![]() |
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Protected By Metroplex | R | Wave 1A 002 | Upgrade Utility |
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If the upgraded character would take damage 🠪 Instead your Metroplex takes that damage instead. | |||||
Rally the City | R | Wave 1A 003 | Action | ![]() ![]() ![]() |
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If you have Metroplex on the battlefield 🠪 Draw a card for each character you have on the battlefield. | |||||
All-Out Attack | R | Wave 1C 001 | Action | ![]() ![]() ![]() |
Each of your untapped characters can attack this turn. | ||||||
Tandem Targeting System | R | Wave 1C 002 | Upgrade Utility |
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+1![]() |
When you play this from hand 🠪 You may play a Tandem Targeting System from your scrap pile. | |||||
Agility of Bumblebee | R | Wave 1E 001 | Upgrade Utility |
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+1![]() |
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When this is on Bumblebee and he attacks 🠪 Draw a card. | ||||
Bombing Run | R | Wave 1E 002 | Action | ![]() ![]() ![]() |
Choose an enemy character. Move 1 damage counter from each of your Planes ![]() |
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Cargo Trailer | R | Wave 1E 003 | Upgrade Utility |
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Put on Trucks ![]() ![]() |
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Fusion Cannon of Megatron | R | Wave 1E 004 | Upgrade Weapon |
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+1![]() |
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While this is on Megatron 🠪 He has Pierce 3. | ||||
Ion Blaster of Optimus Prime | R | Wave 1E 005 | Upgrade Weapon |
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+2![]() |
+1![]() |
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Put on Optimus Prime only. | |||
Start Your Engines | R | Wave 1E 006 | Action | ![]() ![]() ![]() |
Flip each of your characters from bot mode to Car ![]() ![]() |
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All-Out Attack | R | Wave 1E P11 2019 | Action | ![]() ![]() ![]() |
Each of your untapped characters can attack this turn. | ||||||
Tandem Targeting System | R | Wave 1E P12 2019 | Upgrade Utility |
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+1![]() |
When you play this from hand 🠪 You may play a Tandem Targeting System from your scrap pile. | |||||
Aerialbot Enigma | U | Wave 2 001 | Action | ![]() ![]() ![]() |
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If you have Superion on the battlefield 🠪 Do 1 damage to each enemy. If you have 5 Aerialbots ![]() |
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Aerialbot Formation | R | Wave 2 002 | Upgrade Weapon |
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Put on Aerialbots ![]() ![]() ![]() |
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Ancient Wisdom | R | Wave 2 003 | Action | ![]() ![]() ![]() |
Scrap the top 2 cards of your deck. Put an Action and an Upgrade scrapped this way into your hand. You may play Unleashed Potential. | ||||||
Armored Plating | C | Wave 2 004 | Upgrade Armor |
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+1![]() |
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Attack Drone | U | Wave 2 005 | Upgrade Weapon |
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+1![]() |
When you put this on a character 🠪 You may play another Attack Drone. Up to 3 Attack Drones can fit in 1 Weapon slot. | |||||
Backup Beam | U | Wave 2 006 | Upgrade Weapon |
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Bold 2 | ||||||
Bad Attitude | R | Wave 2 007 | Action | ![]() ![]() ![]() |
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If you began the game with only Decepticon characters 🠪 Repair 1 damage from each of your characters. Then do 1 damage to each Autobot. | |||||
Bashing Shield | C | Wave 2 008 | Upgrade Armor |
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+1![]() |
When you put this on a character 🠪 Scrap an enemy Armor. | |||||
Bolt of Lightning | U | Wave 2 009 | Action | ★ | ![]() ![]() ![]() |
Do 3 damage to an enemy. | |||||
Bravery | U | Wave 2 010 | Upgrade Utility |
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Brave. | ||||||
Bumpers | R | Wave 2 011 | Upgrade Armor |
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+1![]() |
Put on Cars ![]() |
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Combat Commands | R | Wave 2 012 | Upgrade Utility |
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Put on Sentinels ![]() ![]() |
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Confidence | C | Wave 2 013 | Action | ![]() ![]() ![]() |
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Draw 2 cards. Then Scrap 2 cards from your hand. If you began the game with only Autobot characters 🠪 You may play an Action. | |||||
Cooling Vents | C | Wave 2 014 | Upgrade Armor |
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+1![]() |
When you put this on a Ranged ![]() |
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Cornered! | U | Wave 2 015 | Action | ![]() ![]() ![]() |
Choose an enemy in bot mode. Your opponent flips it to alt mode. | ||||||
Crash Landing | R | Wave 2 016 | Upgrade Utility |
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Put on Planes ![]() |
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Decepticon Crown | R | Wave 2 017 | Upgrade Utility |
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Put on Decepticons only. When one of your Decepticons attacks 🠪 Plan 1. | |||||
Defensive Driving | R | Wave 2 018 | Upgrade Armor |
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If the upgraded character would take non-attack damage from an opponent's card 🠪 Instead the upgraded character takes that much damage minus 1. | ||||||
Dinobot Enigma | R | Wave 2 019 | Action | ![]() ![]() ![]() |
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If you have Volcanicus on the battlefield 🠪 He gets Bold 2 until end of turn. If you have 5 Dinobots ![]() |
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Electrified Spikes | R | Wave 2 020 | Upgrade Armor |
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+1![]() |
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Put on Dinobots ![]() ![]() ![]() |
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Enemy Combat Analysis | U | Wave 2 021 | Upgrade Utility |
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When the upgraded character is battling an enemy that has the same number of ★ as it 🠪 The upgraded character has +2 ![]() ![]() |
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Energized Field | R | Wave 2 022 | Upgrade Armor |
★ | ![]() ![]() ![]() |
+1![]() |
When the upgraded character defends and you flip at least ![]() |
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Energon Slingshot | C | Wave 2 023 | Upgrade Weapon |
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+1![]() |
When you put this on a Melee ![]() |
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Enforcement Batons | C | Wave 2 024 | Upgrade Weapon |
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+1![]() |
When you put this on a character 🠪 Scrap an enemy Weapon. | |||||
Erratic Lightning | C | Wave 2 025 | Upgrade Weapon |
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+3![]() |
-1![]() |
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Escape Route | C | Wave 2 026 | Action | ![]() ![]() ![]() |
Flip one of your characters from bot mode to alt mode. | ||||||
Espionage | R | Wave 2 027 | Action | ![]() ![]() ![]() |
Choose a battle icon color. Then look at your opponent's hand and scrap a card from it that has a battle icon of that color. | ||||||
Evasive Maneuvers | U | Wave 2 028 | Upgrade Armor |
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Tough 3. After the upgraded character defends 🠪 Scrap this card. | ||||||
Field Communicator | C | Wave 2 029 | Upgrade Utility |
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+1![]() |
When you put this on a Specialist ![]() |
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Field Repair | C | Wave 2 030 | Action | ![]() ![]() ![]() |
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Repair 1 damage from one of your characters. If it's an Autobot, Plan 1. | |||||
Fling | C | Wave 2 031 | Action | ![]() ![]() ![]() |
Move 1 damage counter from one of your characters to an enemy. | ||||||
Focus Fire | U | Wave 2 032 | Action | ![]() ![]() ![]() |
For each Focus Fire you've played this turn 🠪 One of you characters gets Bold 1 until end of turn. You may play another Focus Fire. | ||||||
Fog of War | R | Wave 2 033 | Action | ![]() ![]() ![]() |
Each player chooses 2 cards from their hand and scraps the rest. Each player with fewer than 2 cards in hand draws cards equal to the difference. | ||||||
Handheld Blaster | C | Wave 2 034 | Upgrade Weapon |
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Bold 1 | ||||||
Heavy-Handed | R | Wave 2 035 | Action | ![]() ![]() ![]() |
One of your characters gets +2 ![]() |
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Improvised Shield | C | Wave 2 036 | Upgrade Armor |
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Tough 1. | ||||||
Inferno Breath | R | Wave 2 037 | Action | ![]() ![]() ![]() |
Tap one of your untapped characters that has 5 ★ or more 🠪 Do 3 damage to an enemy. | ||||||
Intelligence Mission | R | Wave 2 038 | Action | ![]() ![]() ![]() |
Tap one of your untapped Specialists ![]() |
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Inverted! | R | Wave 2 039 | Upgrade Utility |
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When the upgraded character is battling 🠪 Each ![]() ![]() ![]() ![]() |
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Leap of Faith | U | Wave 2 040 | Action | ★ | ![]() ![]() ![]() |
Scrap the top card of your deck. You may play that card. Then scrap another card from the top of your deck. You may play that card. | |||||
Marksmanship | R | Wave 2 041 | Action | ![]() ![]() ![]() |
If you have a Ranged ![]() |
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Master Plan | R | Wave 2 042 | Action | ![]() ![]() ![]() |
Plan 6. | ||||||
Mining Pick | R | Wave 2 043 | Upgrade Weapon |
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+1![]() |
When the upgraded character attacks 🠪 Plan 2. When you put a card from your hand on top of your deck 🠪 The upgraded character gets +1 ![]() |
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Mounted Missiles | R | Wave 2 044 | Upgrade Weapon |
★ | ![]() ![]() ![]() |
+2![]() |
This can be in an Armor or Utility slot. | ||||
Noble's Blaster | U | Wave 2 045 | Upgrade Weapon |
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+2![]() |
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Put on Autobots only. While the upgraded character is attacking an Decepticon 🠪 It has Pierce 2. | ||||
Pep Talk | U | Wave 2 046 | Action | ![]() ![]() ![]() |
Draw 2 cards | ||||||
Power Punch | U | Wave 2 047 | Upgrade Weapon |
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Bold 3 After the upgraded character attacks, Scrap this card. | ||||||
Predacon Enigma | R | Wave 2 048 | Action | ![]() ![]() ![]() |
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If you have a Predaking on the battlefield 🠪 Draw a card. Then you may play an Upgrade. If you have 5 Predacons ![]() |
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Press the Advantage | R | Wave 2 049 | Action | ![]() ![]() ![]() |
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Choose one of your Autobots, it gets +2 ![]() ![]() |
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Primary Laser | C | Wave 2 050 | Upgrade Weapon |
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+2![]() |
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Rapid Conversion | C | Wave 2 051 | Action | ![]() ![]() ![]() |
Flip one of your characters to its other mode. | ||||||
Reckless Charge | U | Wave 2 052 | Action | ![]() ![]() ![]() |
One of your characters gets +4 ![]() |
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Recon System | R | Wave 2 053 | Upgrade Utility |
★ | ![]() ![]() ![]() |
When the upgraded character is battling 🠪 Flip 1 more battle card. Scrap one of the cards you flipped without using it's battle icons. | |||||
Rest and Relaxation | C | Wave 2 054 | Action | ![]() ![]() ![]() |
Repair 1 damage from one of your characters. | ||||||
Scoundrel's Blaster | U | Wave 2 055 | Upgrade Weapon |
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+2![]() |
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Put on Decepticons only. While the upgraded character is attacking an Autobot 🠪 It has Pierce 2. | ||||
Scrounge | U | Wave 2 056 | Action | ![]() ![]() ![]() |
Scrap the top card of your deck. If it's an Upgrade, you may play it. | ||||||
Secret Dealings | U | Wave 2 057 | Action | ![]() ![]() ![]() |
Draw a card. Then Plan 1. | ||||||
Security Console | C | Wave 2 058 | Upgrade Utility |
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When the upgraded character defends 🠪 Draw a card. Then Plan 1. | ||||||
Sentinel Enigma | R | Wave 2 059 | Action | ![]() ![]() ![]() |
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If you have Optimus Maximus on the battlefield 🠪 Scrap an enemy weapon or armor. If you have 6 Sentinels ![]() |
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Smelt | U | Wave 2 060 | Action | ![]() ![]() ![]() |
Your opponent chooses one of their Upgrades and scraps it. | ||||||
Sonic Scramble | U | Wave 2 061 | Action | ![]() ![]() ![]() |
Your opponent chooses a card from their hand and scraps it. If this is the third Sonic Scramble you've played this turn 🠪 Draw 3 cards. You may play another Sonic Scramble. | ||||||
Spare Parts | C | Wave 2 062 | Upgrade Utility |
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If an opponent's card would cause a Weapon or Armor to be scrapped from the upgraded character 🠪 Scrap this card instead. | ||||||
Sparring Gear | U | Wave 2 063 | Upgrade Armor |
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Tough 2 | ||||||
Stealthiness | U | Wave 2 064 | Upgrade Utility |
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Stealth. | ||||||
Steamroll | R | Wave 2 065 | Action | ![]() ![]() ![]() |
Choose one of your characters. When it does more than enough attack damage to KO an enemy this turn 🠪 Your opponent chooses one of their other characters and puts the extra damage on it. | ||||||
Stunticon Enigma | U | Wave 2 066 | Action | ![]() ![]() ![]() |
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If you have Menasor on the battlefield 🠪 Draw 2 cards. If you have 5 Stunticons ![]() |
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Stunticon Swagger | R | Wave 2 067 | Upgrade Utility |
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Put on Stunticons ![]() |
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Superior Cannon | U | Wave 2 068 | Upgrade Weapon |
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Play this only if you've played Tech Research this turn. Bold 4. | ||||||
Superior Jetpack | U | Wave 2 069 | Upgrade Utility |
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Play this only if you've played Tech Research this turn. Pierce 4. | ||||||
Superior Plating | U | Wave 2 070 | Upgrade Armor |
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Play this only if you've played Tech Research this turn. Tough 4. | ||||||
Surprise Attack | C | Wave 2 071 | Action | ![]() ![]() ![]() |
One of your characters gets Pierce 3 until end of turn. | ||||||
Swindled | C | Wave 2 072 | Action | ![]() ![]() ![]() |
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Draw 2 cards. Then Scrap 2 cards from your hand. If you began the game with only Decepticon characters 🠪 You may play an Upgrade. | |||||
Tackle | R | Wave 2 073 | Action | ![]() ![]() ![]() |
Tap one of your untapped Melee ![]() |
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Tech Research | C | Wave 2 074 | Action | ![]() ![]() ![]() |
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Testify | C | Wave 2 075 | Action | ![]() ![]() ![]() |
Each player draws 2 cards. | ||||||
Tooth and Claw | R | Wave 2 076 | Upgrade Utility |
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+1![]() |
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Put on Predacons ![]() |
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Underhanded Tactics | C | Wave 2 077 | Action | ![]() ![]() ![]() |
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Do 1 damage to an enemy. If it's KO'd this way, repair 1 damage from one of your Decepticons. | |||||
Universal Network Access | U | Wave 2 078 | Action | ★ | ![]() ![]() ![]() |
Draw 3 cards. | |||||
Unleash Potential | R | Wave 2 079 | Action | ![]() ![]() ![]() |
If you've played Ancient Wisdom this turn 🠪 Choose a battle card you own from outside the game that has 1 star and put it into your hand. | ||||||
Vandalize | U | Wave 2 080 | Action | ★ | ![]() ![]() ![]() |
Scrap all enemy Weapon, Armors, or Utilities. | |||||
Vaporize | C | Wave 2 081 | Action | ![]() ![]() ![]() |
Scrap an enemy Upgrade. | ||||||
Builder's Tools | R | Wave 2A 001 | Upgrade Utility |
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Put on Constructicons ![]() |
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Constructicon Enigma | R | Wave 2A 002 | Action | ![]() ![]() ![]() |
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If you have Devastator on the battlefield 🠪 Repair 1 damage from him, then put a height counter on your Tower. If you have 6 Constructicons ![]() |
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Heavy Landing | R | Wave 2A 003 | Action | ![]() ![]() ![]() |
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Do 1 damage to an enemy. If your tower is 6 or higher, do 3 damage to that enemy instead. | |||||
Reclaim | R | Wave 2A 004 | Action | ![]() ![]() ![]() |
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Put an upgrade from your scrap pile on top of your deck. If your Tower is 3 or higher, draw a card. | |||||
Work Overtime | R | Wave 2A 005 | Action | ![]() ![]() ![]() |
If you have fewer than 4 cards in hand, draw cards equal to the difference. | ||||||
Anticipation Engine | U | Wave 3 001 | Upgrade Weapon |
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When the upgraded character attacks 🠪 Reveal the top card of your deck. If it's an Action, you may play it. | ||||||
Backup Bag | R | Wave 3 002 | Upgrade Utility |
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If one of your cards would cause a Weapon or Armor to be scrapped from the upgraded character 🠪 Scrap this card instead. | ||||||
Basic Combat Protocol | C | Wave 3 003 | Upgrade Utility |
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Bold 1 | ||||||
Battering Ram | R | Wave 3 004 | Upgrade Weapon |
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+2![]() |
Put on Trucks ![]() |
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Battlefield Report | C | Wave 3 005 | Action Secret |
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Reveal 🠪 When one of your characters defends. When Revealed 🠪 Draw 2 cards. Then put a card from your hand on top of your deck. | ||||||
Battlefield Scan | U | Wave 3 006 | Action | ![]() ![]() ![]() |
Enemies can't use Brave or Stealth this turn. | ||||||
Bolster | U | Wave 3 007 | Action Secret |
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Reveal 🠪 When one of your characters defends. When Revealed 🠪 You may play an Armor onto the defender. | ||||||
Brainstorm | C | Wave 3 008 | Action | ![]() ![]() ![]() |
You may play an Action. Then you may play another Action. | ||||||
Calculated Strike | C | Wave 3 009 | Action | ![]() ![]() ![]() |
One of your characters gets +2 ![]() |
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Callous Leadership | R | Wave 3 010 | Action | ![]() ![]() ![]() |
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Move up to 5 damage counters from one of your Decepticon Leaders ![]() |
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Combat Dagger | C | Wave 3 011 | Upgrade Weapon |
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Bold 1 | ||||||
Compact Shield | U | Wave 3 012 | Upgrade Armor |
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+1![]() |
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Put on Autobots only. | ||||
Covert Armor | U | Wave 3 013 | Upgrade Armor |
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+1![]() |
Put on Melee ![]() ![]() ![]() |
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Dampening Field | R | Wave 3 014 | Action Secret |
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Reveal 🠪 When one of your characters defends. When Revealed 🠪 Your opponent can't flip more than 4 battle cards during this battle. | ||||||
Defensive Formation | C | Wave 3 015 | Action Secret |
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Reveal 🠪 When one of your characters defends. When Revealed 🠪 Each of your characters get +1 ![]() |
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Device Virus | U | Wave 3 016 | Action | ![]() ![]() ![]() |
Scrap one of your Upgrades 🠪 Scrap up to 2 enemy Upgrades of the same type as your scrapped Upgrade. | ||||||
Dismantle | C | Wave 3 017 | Action | ![]() ![]() ![]() |
Scrap an enemy Weapon or Armor. | ||||||
Dismantling Claw | C | Wave 3 018 | Upgrade Weapon |
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+1![]() |
When this is scrapped from a character 🠪 Scrap an enemy Weapon. | |||||
EM24 IR Laser Launcher | C | Wave 3 019 | Upgrade Weapon |
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+3![]() |
||||||
Emergency Defense Field | R | Wave 3 020 | Upgrade Armor |
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If the upgraded character defends and would take an even amount of attack damage 🠪 Instead it takes no attack damage. When the upgraded chracter defends and takes no attack damage 🠪 Scrap this card. | ||||||
Emp Wave | U | Wave 3 021 | Action | ★ | ![]() ![]() ![]() |
Tap ALL characters. | |||||
Energy Pack | R | Wave 3 022 | Upgrade Utility |
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Put only on characters that have 11 ★ or more. The upgraded character has +4 ![]() |
||||||
Erratic Energy Grenade | R | Wave 3 023 | Upgrade Utility |
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At the start of your turn 🠪 Do 1 damage to the upgraded character. When the upgraded character is KO'd 🠪 Do 2 damage to each enemy. | ||||||
Extra Padding | U | Wave 3 024 | Upgrade Armor |
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Tough 1. When you put this on a character 🠪 You may play another Extra Padding. Up to 3 Extra Paddings can fit in 1 Armor slot. | ||||||
Firecon Flame | R | Wave 3 025 | Upgrade Utility |
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Put on Firecons ![]() ![]() |
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Force Field | C | Wave 3 026 | Upgrade Armor |
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If the upgraded character would take 5 or more attack damage 🠪 Instead scrap this card and the upgraded character takes 4 attack damage. | ||||||
Frag Toss | C | Wave 3 027 | Action | ![]() ![]() ![]() |
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Your opponent chooses one of their characters and does one damage to it. If your starting team was only Decepticons 🠪 Your opponent does 1 more damage to the chosen character. | |||||
Fuel Cache | U | Wave 3 028 | Action | ★ | ![]() ![]() ![]() |
Reveal the top 3 cards of your deck. If the include at least ![]() ![]() ![]() |
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Full Loadout | U | Wave 3 029 | Action | ★ | ![]() ![]() ![]() |
Choose one of your characters. You may play a Weapon, an Armor, and a Utility onto it. | |||||
Heat of Battle | R | Wave 3 030 | Action | ![]() ![]() ![]() |
ALL characters get Bold 3 and Tough 3 until end of turn. | ||||||
Heroic Team-Up | R | Wave 3 031 | Action | ★ | ![]() ![]() ![]() |
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Tap one of your untapped Autobots. Add its ![]() |
||||
Hiding Spot | U | Wave 3 032 | Action Secret |
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Reveal 🠪 After your opponent chooses an attacker and before they choose a defender. When Revealed 🠪 One of your characters gets Stealth until end of turn. | ||||||
HV Electron Breacher | U | Wave 3 033 | Upgrade Weapon |
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+2![]() |
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Put on Decepticons only. | ||||
Infiltrate | R | Wave 3 034 | Action Secret |
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Reveal 🠪 When your opponent plays an ![]() |
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Laser Cutlass | R | Wave 3 035 | Upgrade Weapon |
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+1![]() |
Put on characters that have 7 ★ or fewer. Pierce 3. | |||||
LV Gamma-Disruptor Launcher | R | Wave 3 036 | Upgrade Weapon |
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+2![]() |
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Put on Shockwave only. Up to 2 LV Gamma🠪 Disruptor Launchers can fir in 1 Weapon slot. When you put this on Shockwave 🠪 Your opponent chooses a card from their hand and scraps it. | ||||
Ultra Magnus Armor | R | Wave 3 037 | Upgrade Armor |
★★ | ![]() ![]() ![]() |
+2![]() |
+2![]() |
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Put on Autobots only. If the upgraded character would take non-attack damage 🠪 Instead it takes that much damage minus 1. | ||
Medic! | C | Wave 3 038 | Action | ![]() ![]() ![]() |
Repair 2 damage from one of your characters. | ||||||
Metal Detector | U | Wave 3 039 | Upgrade Utility |
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When the upgraded character attacks 🠪 Reveal the top card of your deck. If it's an Upgrade, you may play it. | ||||||
Micro Capacitor | R | Wave 3 040 | Upgrade Utility |
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When you use the upgraded character's ↷ ability 🠪 Untap that character and scrap this card. | ||||||
Pep Talk | C | Wave 3 041 | Action | ![]() ![]() ![]() |
Draw 2 cards. | ||||||
Personal Targeting Drone | C | Wave 3 042 | Upgrade Utility |
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Pierce 1. When this is scrapped from a character 🠪 Scrap an enemy Utility. | ||||||
Point-Defense System | U | Wave 3 043 | Upgrade Armor |
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While the upgraded character is defending against an enemy that has Pierce 🠪 Reduce that enemy's Pierce total by 2. | ||||||
Pop a Wheelie | R | Wave 3 044 | Action | ![]() ![]() ![]() |
Flip each of your characters from bot mode to Motorcycle ![]() ![]() |
||||||
Quartermaster | R | Wave 3 045 | Action | ![]() ![]() ![]() |
Choose one 🠪 Move an Upgrade from one of your characters to another one. OR Put a Battle Master ![]() |
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Reactive Armor | C | Wave 3 046 | Upgrade Armor |
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+1![]() |
When this is scrapped from a character 🠪 Scrap an enemy Armor. | |||||
Reflex Circuits | U | Wave 3 047 | Upgrade Armor |
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+1![]() |
Put on Ranged ![]() ![]() ![]() |
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Repurpose | C | Wave 3 048 | Action | ![]() ![]() ![]() |
Scrap a card from your hand. Then draw 2 cards. | ||||||
Rock Toss | U | Wave 3 049 | Action | ![]() ![]() ![]() |
Do 1 damage to a tapped enemy. | ||||||
RR Disruptor Blade | R | Wave 3 050 | Upgrade Weapon |
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+3![]() |
When the upgraded character attacks and you don't flip a ![]() |
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Scavenge the Battlefield | R | Wave 3 051 | Action Secret |
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Reveal 🠪 When one of your characters is KO'd. When Revealed 🠪 Instead of scrapping that character's Upgrades, you may put any number of them onto one of your other characters. | ||||||
Smoke Cloak | C | Wave 3 052 | Upgrade Armor |
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Tough 1 | ||||||
Smokethrower | C | Wave 3 053 | Upgrade Weapon |
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Bold 2 | ||||||
Diagnosis | C | Wave 3 054 | Action | ![]() ![]() ![]() |
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Repair 1 damage from one of your characters. If your starting team was only Autobots 🠪 Draw a card. | |||||
Special Ops Mission | R | Wave 3 055 | Action | ![]() ![]() ![]() |
You may play a Secret Action. Then you may play another Secret Action. | ||||||
Spinner Rims | U | Wave 3 056 | Upgrade Utility |
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When the upgraded character battles and you flip your first ![]() |
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Squish them like Bugs | U | Wave 3 057 | Action | ![]() ![]() ![]() |
Choose on of your characters. When it does attack damage this turn to an enemy that has fewer ★ than it 🠪 Do 1 damage to each enemy that has fewer ★ than your character. | ||||||
Steady Shot | U | Wave 3 058 | Action | ![]() ![]() ![]() |
One of your characters gets +2 ![]() |
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Sturdy Armor | U | Wave 3 059 | Upgrade Armor |
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+1![]() |
Put on Specialist ![]() ![]() ![]() |
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Take Cover | R | Wave 3 060 | Action Secret |
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Reveal 🠪 If one or more of your characters would take non- attack damage during your opponent's turn. When Revealed 🠪 Instead your characters can't take non-attack damage this turn. | ||||||
Two-Pronged Attack | R | Wave 3 061 | Action | ![]() ![]() ![]() |
Choose one of your characters. If it's a Tank ![]() ![]() |
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Unconventional Flying Object | R | Wave 3 062 | Action | ![]() ![]() ![]() |
Flip one of your Spaceships ![]() |
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Urban Camo | C | Wave 3 063 | Upgrade Utility |
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Tough 1 | ||||||
W-5 Gyro Blaster | R | Wave 3 064 | Upgrade Utility |
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+1![]() |
When the upgraded character battles 🠪 Each player can't flip more than 2 battle cards during this battle. | |||||
Buzzsaw, Ravage, Frenzy Attack! | R | Wave 3A 001 | Action | ![]() ![]() ![]() |
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If you have Buzzsaw on the battlefield 🠪 Draw a card. If you have Ravage on the battlefield 🠪 Do 1 damage to an enemy. If you have Frenzy on that battlefield 🠪 Your opponent chooses one of their Armors and scraps it. | |||||
Daring Counterattack | R | Wave 3A 002 | Action | ![]() ![]() ![]() |
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Choose one of your characters 🠪 It gets +1 ![]() ![]() |
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Inner Groove | R | Wave 3A 003 | Upgrade Utility |
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+1![]() |
+1![]() |
Put on Mini-Cassettes ![]() |
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Intercept Communications | R | Wave 3A 004 | Action | ★ | ![]() ![]() ![]() |
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Play only if Soundwave was on your starting team. Draw 2 cards. Choose a card in your opponent's scrap pile and put it on top of their deck. | ||||
Interpret The Airwaves | R | Wave 3A 005 | Action | ★ | ![]() ![]() ![]() |
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Play only if Blaster was on your starting team. Look at the top 5 cards of your deck and put them back in any order. | ||||
Obstructive Rhythm | R | Wave 3A 006 | Upgrade Armor |
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For each Mini-Cassette ![]() |
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Recover Cassette | R | Wave 3A 007 | Action | ![]() ![]() ![]() |
If you have Blaster or Soundwave on the battlefield 🠪 You may put one of your Mini-Cassettes ![]() |
||||||
Buzzsaw, Ravage, Frenzy Attack! | R | Wave 3A-35th 001 | Action | ![]() ![]() ![]() |
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If you have Buzzsaw on the battlefield 🠪 Draw a card. If you have Ravage on the battlefield 🠪 Do 1 damage to an enemy. If you have Frenzy on that battlefield 🠪 Your opponent chooses one of their Armors and scraps it. | |||||
Daring Counterattack | R | Wave 3A-35th 002 | Action | ![]() ![]() ![]() |
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Choose one of your characters 🠪 It gets +1 ![]() ![]() |
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Inner Groove | R | Wave 3A-35th 003 | Upgrade Utility |
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+1![]() |
+1![]() |
Put on Mini-Cassettes ![]() |
||||
Intercept Communications | R | Wave 3A-35th 004 | Action | ★ | ![]() ![]() ![]() |
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Play only if Soundwave was on your starting team. Draw 2 cards. Choose a card in your opponent's scrap pile and put it on top of their deck. | ||||
Interpret The Airwaves | R | Wave 3A-35th 005 | Action | ★ | ![]() ![]() ![]() |
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Play only if Blaster was on your starting team. Look at the top 5 cards of your deck and put them back in any order. | ||||
Obstructive Rhythm | R | Wave 3A-35th 006 | Upgrade Armor |
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For each Mini-Cassette ![]() |
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Recover Cassette | R | Wave 3A-35th 007 | Action | ![]() ![]() ![]() |
If you have Blaster or Soundwave on the battlefield 🠪 You may put one of your Mini-Cassettes ![]() |
||||||
4-Wheel Drive | R | Wave 4 001 | Action | ![]() ![]() ![]() |
Choose one of your characters. Until end of turn, its base ![]() ![]() |
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Acute Reflexes | U | Wave 4 002 | Upgrade Utility |
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Focus 1. When the upgraded character battles and you flip at least ![]() ![]() ![]() |
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Adaptive Plating | U | Wave 4 003 | Upgrade Armor |
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When the upgraded character defends and you flip at least ![]() ![]() |
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Backfire | R | Wave 4 004 | Action Secret |
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Reveal 🠪 When one of your Decepticons defends. When Revealed 🠪 Do damage to the attacker equal to the number of Upgrades on that attacker. | |||||
Multi-Missile Pod | R | Wave 4 005 | Upgrade Weapon |
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Put on Planes ![]() ![]() |
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Battlefield Incursion | U | Wave 4 006 | Action | ![]() ![]() ![]() |
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Deploy a character from under your Trypticon, Assault Base to the battlefield. | |||||
Blast Suit | U | Wave 4 007 | Upgrade Armor |
★ | ![]() ![]() ![]() |
If the upgraded character would take attack damage 🠪 Instead it takes half that much damage rounded down, and you scrap this card. | |||||
Composite Armor | R | Wave 4 008 | Upgrade Armor |
![]() ![]() ![]() |
+1![]() |
+3![]() |
Put on Tanks ![]() ![]() |
||||
Contract Contingency | U | Wave 4 009 | Action | ![]() ![]() ![]() |
Choose one of your characters. It gets +2 ![]() |
||||||
Conversion Engine | R | Wave 4 010 | Upgrade Utility |
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+1![]() |
Put only on a character that has more than one alt mode. At the end of your turn 🠪 Flip the upgraded character to another mode. | |||||
Coup | R | Wave 4 011 | Action Secret |
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Reveal 🠪 When a character is KO'd. When Revealed 🠪 Use a Bounty ability of one of your cards on the battlefield. | ||||||
Crowbar | C | Wave 4 012 | Upgrade Weapon |
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+2![]() |
When the upgraded character attacks 🠪 Scrap this card after the battle. | |||||
Crude Club | R | Wave 4 013 | Upgrade Weapon |
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The upgraded character has +1 ![]() |
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Daring Escape | R | Wave 4 014 | Action | ![]() ![]() ![]() |
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For each Autobot ![]() |
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Decipher | U | Wave 4 015 | Action | ![]() ![]() ![]() |
For each enemy Secret Action face up or face down, do 1 damage to each enemy. | ||||||
Defensive Configuration | R | Wave 4 016 | Upgrade Utility |
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The upgraded character has an extra Armor slot. When you put this on a character 🠪 Reveal the top card of your deck. If it's an Armor, play it onto the upgraded character. | ||||||
Designated Target | C | Wave 4 017 | Action | ![]() ![]() ![]() |
Each of your characters gets Pierce 2 until end of turn. | ||||||
Dual Wield | U | Wave 4 018 | Action | ![]() ![]() ![]() |
One of your characters gets an extra Weapon slot until end of turn. If that character is a Mercenary 🠪 You may play a Weapon from your scrap pile onto it. | ||||||
Energy Transfer | U | Wave 4 019 | Action | ![]() ![]() ![]() |
Move any number of damage counters from one of your characters to one of your other characters, but not enough to KO it. | ||||||
Erratic Cannon | U | Wave 4 020 | Upgrade Weapon |
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When the upgraded character attacks and you flip at least ![]() ![]() |
||||||
Even The Score | U | Wave 4 021 | Action Secret |
★ | ![]() ![]() ![]() |
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Reveal 🠪 When one of your Decepticons takes more than enough attack damage to be KO'd. When Revealed 🠪 Do the extra attack damage to the attacker. Then put this card into your KO area. | ||||
Fight For Position | C | Wave 4 022 | Action | ![]() ![]() ![]() |
One of your characters gets Bold 2 until end of turn. | ||||||
Guarded Posture | C | Wave 4 023 | Upgrade Armor |
![]() ![]() ![]() |
-1![]() |
+2![]() |
|||||
Hazardous Shield | C | Wave 4 024 | Upgrade Armor |
![]() ![]() ![]() |
+1![]() |
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Revenge 🠪 Scrap an enemy Weapon or Armor. | ||||
Head-On Collision | C | Wave 4 025 | Action | ![]() ![]() ![]() |
Choose one of your characters. It gets +3 ![]() |
||||||
Heroic Resolve | U | Wave 4 026 | Action Secret |
★ | ![]() ![]() ![]() |
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Reveal 🠪 If one of your Autobots would take enough attack damaged to be KO'd. When Revealed 🠪 Instead that character takes enough attack damage to be at 1 {HEALTH]. Then put this card into your KO area. | ||||
Hidden Fortification | C | Wave 4 027 | Action Secret |
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Reveal 🠪 When one of your characters defends. When Revealed 🠪 That character gets Tough 3 until end of battle. | ||||||
Hijack | R | Wave 4 028 | Action Secret |
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Reveal 🠪 If your opponent would draw a second card during their turn. When Revealed 🠪 If your opponent would draw a card this turn, you draw a card instead. | ||||||
Immersed In Shadow | U | Wave 4 029 | Upgrade Utility |
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The upgraded character has Stealth while Untapped. | ||||||
Increased Durability | U | Wave 4 030 | Upgrade Armor |
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The upgraded character has +4 ![]() |
||||||
Indestructible Sword | U | Wave 4 031 | Upgrade Weapon |
★ | ![]() ![]() ![]() |
+2![]() |
When this is scrapped from a character 🠪 Return this to your hand. | ||||
Involuntary Promotion | R | Wave 4 032 | Action | ![]() ![]() ![]() |
Choose one of your characters. Return another character that has the same number of ★ or fewer from your KO area to the battlefield fully repaired. Move the damage counters and Upgrades from chosen character to the returned character. Then KO the chosen character. | ||||||
Jam Signals | R | Wave 4 033 | Action Secret |
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Reveal 🠪 When your opponent plays an ![]() |
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Kinetic Converter | C | Wave 4 034 | Upgrade Utility |
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When you flip the upgraded character to another mode 🠪 Draw a card. | ||||||
Kinetic Intensifier Whip | C | Wave 4 035 | Upgrade Weapon |
![]() ![]() ![]() |
+1![]() |
When you flip the upgraded character to another mode 🠪 It gets Bold 2 until end of turn. | |||||
Lucky Vest | R | Wave 4 036 | Upgrade Armor |
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When the upgraded character defends and you flip battle icons of at least 4 different colors 🠪 That character can't take more than 4 attack damage this battle. | ||||||
Medic's Protective Field | C | Wave 4 037 | Upgrade Armor |
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When you put this on a character 🠪 Repair 1 damage from it. Safeguard 3. | |||||
Minor Medic Kit | C | Wave 4 038 | Upgrade Utility |
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The upgraded character has +2 ![]() |
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New Orders | U | Wave 4 039 | Action | ![]() ![]() ![]() |
Untap one of your characters that has 6 ★ or fewer. | ||||||
Opportune Offensive | R | Wave 4 040 | Action | ![]() ![]() ![]() |
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Play this only if you had a Mercenary on your starting team. One of your Decepticons gets +3 ![]() |
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Opportune Repairs | R | Wave 4 041 | Action | ![]() ![]() ![]() |
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Play this only if you had a Mercenary on your starting team. Repair 3 damage from one of your Autobots. | |||||
Overheat | R | Wave 4 042 | Action Secret |
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Reveal 🠪 When an enemy attacks and your opponent flips 7 or more battle cards. When Revealed 🠪 This battle ![]() ![]() ![]() |
||||||
Overwhelming Advantage | R | Wave 4 043 | Action | ![]() ![]() ![]() |
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For each Decepticon you have on the battlefield, Plan 1. When one of your characters attacks this turn, if its Upgrades include at least ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Pincer Movement | R | Wave 4 044 | Action | ★ | ![]() ![]() ![]() |
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When one of your Decepticons attacks an enemy this turn 🠪 You get an extra attack this turn, but only with one of your other Decepticons against the same enemy. | ||||
Plunder | U | Wave 4 045 | Action | ★ | ![]() ![]() ![]() |
Your opponent chooses 3 cards from their hand and reveals them. You scrap one of them. | |||||
Pocket Processor | R | Wave 4 046 | Upgrade Utility |
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At the start of your turn 🠪 Draw a card. | ||||||
Point Position | U | Wave 4 047 | Upgrade Utility |
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The upgraded character has Brave while tapped. | ||||||
Relentless Invasion | R | Wave 4 048 | Action | ★ | ![]() ![]() ![]() |
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If you have Trypticon, Assault Base on the battlefield 🠪 Put Full-Tilt, Wipe-Out, and Brunt from your KO area onto the battlefield fully repaired. The characters put onto the battlefield this way attack this turn. At end of turn, put each of those characters that's still on the battlefield under Trypticon. | ||||
Reprocess | C | Wave 4 049 | Action | ![]() ![]() ![]() |
Scrap an Upgrade from any character 🠪 Repair 2 damage from that character. | ||||||
Sabotaged Armaments | U | Wave 4 050 | Action Secret |
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Reveal 🠪 When one of your characters defends. When Revealed 🠪 Scrap all the attacker's Weapons. | ||||||
Shoulder Holster | R | Wave 4 051 | Upgrade Utility |
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The upgraded character has an extra Weapon slot. When you put this on a character 🠪 Reveal the top card of your deck. If it's a weapon, play it onto the upgraded character. | ||||||
Showing Off | C | Wave 4 052 | Action | ![]() ![]() ![]() |
Flip one of your characters to another mode. Then flip it to another mode. | ||||||
Soldier's Blaster | C | Wave 4 053 | Upgrade Weapon |
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+1![]() |
When the upgraded character attacks an enemy from a different faction 🠪 The upgraded character gets +2 ![]() |
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Special Delivery | C | Wave 4 054 | Action | ![]() ![]() ![]() |
Move 1 damage counter from one of your characters to an enemy. | ||||||
Stable Cover | C | Wave 4 055 | Action Secret |
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Reveal 🠪 When one of your characters defends.
When Revealed 🠪 That character gets +1 ![]() |
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Step Forward | R | Wave 4 056 | Action Secret |
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Reveal 🠪 After your opponent chooses an attacker and before they choose a defender. When Revealed 🠪 One of your Autobots gets Brave until end of battle. | |||||
Sturdy Javelin | U | Wave 4 057 | Upgrade Weapon |
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While this is on a Melee ![]() ![]() ![]() |
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Swerve | U | Wave 4 058 | Action Secret |
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Reveal 🠪 When one of your characters in bot mode defends. When Revealed 🠪 Flip that character to alt mode. | ||||||
Terrifying Resilience | C | Wave 4 059 | Upgrade Armor |
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Can't be put on Autobots. Tough 2. | |||||
Toolbox | R | Wave 4 060 | Upgrade Utility |
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If damage would be repaired from the upgraded character 🠪 Instead repair that much damage plus 1. | ||||||
Unflinching Courage | C | Wave 4 061 | Upgrade Weapon |
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Can't be put on Decepticons. Bold 2. | |||||
Valuable Contract | R | Wave 4 062 | Upgrade Utility |
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When the upgraded character does enough attack damage to KO an enemy 🠪 Use this card's Bounty ability. Bounty 🠪 Choose a battle card you own from outside the game that has exactly 1 ★ and put it into your hand. | |||||
War of Attrition | C | Wave 4 063 | Action | ![]() ![]() ![]() |
Your opponent chooses one of their characters and does 1 damage to it. If this is the third War of Attrition you've played this turn 🠪 Repair 3 damage from one of your characters. You may play another War of Attrition. | ||||||
Wedge Formation | C | Wave 4 064 | Action | ![]() ![]() ![]() |
Repair 1 damage from one of your Melee ![]() ![]() ![]() |
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Belligerence | R | Wave 5 001 | Action | ![]() ![]() ![]() |
Until end of turn 🠪 Each ![]() ![]() |
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Blade Flurry | C | Wave 5 002 | Action | ![]() ![]() ![]() |
One of your characters gets +2 ![]() ![]() |
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Brass Knuckles | C | Wave 5 003 | Upgrade Utility |
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Bold 2 | ||||||
Camien Crash | C | Wave 5 004 | Action | ![]() ![]() ![]() |
Do 1 damage to one of your characters 🠪 Do 2 damage to an enemy. | ||||||
Concealing Contrails | U | Wave 5 005 | Action Secret |
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Reveal 🠪 When one of your characters defends and you flip battle cards. When Revealed 🠪 The defender gets +1 ![]() ![]() |
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Conversion Expertise | U | Wave 5 006 | Upgrade Utility |
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While the upgraded character is in alt mode 🠪 It has Tough 1. While the upgraded character is in bot mode 🠪 It has Bold 1. | ||||||
Counterespionage | R | Wave 5 007 | Action | ![]() ![]() ![]() |
Name an Action. Then look at your opponent's hand and each face-down enemy Secret Action. Your opponent scraps each card from among them with that name. | ||||||
Crystal of Power | U | Wave 5 008 | Upgrade Weapon Armor |
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+3![]() |
+2![]() |
When the upgraded character battles 🠪 Scrap this card after the battle. | ||||
Decoy Flares | C | Wave 5 009 | Upgrade Armor |
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+1![]() |
When the upgraded character defends 🠪 You may scrap this card. If you do, the upgraded character gets +2 ![]() |
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Disassemble | C | Wave 5 010 | Action | ![]() ![]() ![]() |
Scrap any Weapon or Armor 🠪 Its owner draws a card. | ||||||
Electro-Optical Visor | U | Wave 5 011 | Upgrade Armor |
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+1![]() |
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When you put this on a Decepticon 🠪 Your opponent reveals their hand, chooses an Autobot card from it, and scraps that card. | ||||
Emergency Barricade | C | Wave 5 012 | Upgrade Armor |
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+3![]() |
When the upgraded character defends 🠪 Scrap this card after battle. | |||||
Emergency Repair Patch | U | Wave 5 013 | Upgrade Armor |
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+1![]() |
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When you put this on an Autobot ![]() |
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End Hostilities | R | Wave 5 014 | Action Secret |
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Reveal 🠪 When one of your characters defends.
When Revealed 🠪 Each ![]() ![]() |
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Energon Mace | R | Wave 5 015 | Upgrade Weapon |
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+2![]() |
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While the upgraded character is attacking an Autobot ![]() ![]() ![]() ![]() |
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Enhanced Power Cell | U | Wave 5 016 | Upgrade Utility |
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The upgraded character has +3 ![]() |
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Escape Capsule | R | Wave 5 017 | Upgrade Utility |
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+1![]() |
When you deploy the upgraded character's head 🠪 Put this and any other Upgrades that were on the upgraded character onto the deployed character. | |||||
Fusion Borer | U | Wave 5 018 | Upgrade Weapon |
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+3![]() |
Pierce 3 When the upgraded character attacks 🠪 Scrap this card after the battle. | |||||
Ghost Shield | R | Wave 5 019 | Upgrade Armor |
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+3![]() |
Play this only to replace an Armor on a character that has no empty Armor slots. If an opponent's card would cause this to be scrapped from a character 🠪 You may scrap an Armor from your hand instead. | |||||
Grav-Inhibitor | C | Wave 5 020 | Upgrade Weapon |
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Pierce 3 | ||||||
Hand-to-Hand Combat | U | Wave 5 021 | Action | ![]() ![]() ![]() ![]() |
Choose one of your characters. When it attacks this turn and doesn't have a Weapon 🠪 It gets +3 ![]() |
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Handheld Blaster | C | Wave 5 022 | Upgrade Weapon |
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Bold 1 | ||||||
Headbutt | R | Wave 5 023 | Action | ![]() ![]() ![]() ![]() ![]() |
Tap one of your characters in body mode 🠪 Tap an enemy that has 10 or fewer and is in bot mode or body mode. | ||||||
High Five | U | Wave 5 024 | Action | ![]() ![]() ![]() |
Choose 2 of your characters. If they share a trait, repair 1 damage from each of them. | ||||||
Hit and Run | C | Wave 5 025 | Action | ![]() ![]() ![]() |
Flip one of your characters from bot mode to alt mode 🠪 Move 1 damage counter from it to an enemy in alt mode. | ||||||
Hold the Line | C | Wave 5 026 | Action Secret |
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Reveal 🠪 When one of your characters defends. When Revealed 🠪 Repair 1 damage from the defender. It can't take more attack damage this battle than the number of ★ the attacker has. | ||||||
Holomatter Projector | U | Wave 5 027 | Upgrade Armor |
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+1![]() |
The upgraded character can't take non-attack damage from your opponent's cards. | |||||
Hull Down | C | Wave 5 028 | Action Secret |
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Reveal 🠪 When one of your characters defends. When Revealed 🠪 The defender gets Tough 4 until end of turn. | ||||||
Improvised Shield | C | Wave 5 029 | Upgrade Armor |
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Tough 1 | ||||||
Industrial-grade Phase Charge | C | Wave 5 030 | Upgrade Weapon |
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+2![]() |
When the upgraded character attacks 🠪 You may scrap this card. If you do, the upgraded character gets +3 ![]() |
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Intrusion Countermeasures Software | R | Wave 5 031 | Action Secret |
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Reveal 🠪 If an opponent's card would cause you to scrap one or more cards from your hand this turn. When Revealed 🠪 Instead draw 2 cards. | ||||||
Junk Cannon | U | Wave 5 032 | Upgrade Weapon |
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When you put this or another Upgrade on the upgraded character 🠪 It gets +2 ![]() |
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Laser Scalpel | C | Wave 5 033 | Upgrade Utility |
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Pierce 1 | ||||||
Last Stand | U | Wave 5 034 | Action | ![]() ![]() ![]() |
One of your characters gets +5 ![]() |
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Lock on Target | C | Wave 5 035 | Action | ![]() ![]() ![]() ![]() |
One of your characters gets Bold 4 until end of turn. | ||||||
Lose the Initiative | R | Wave 5 036 | Action Secret |
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Reveal 🠪 If an opponent's card would cause exactly one of their characters to untap. When Revealed 🠪 Instead untap one of your characters that has the same number of ★ or fewer. | ||||||
Lucky Dodge | U | Wave 5 037 | Action Secret |
★ | ![]() ![]() ![]() |
Reveal 🠪 If one of your characters defends and would take an odd amount of attack damage. When Revealed 🠪 Instead that character takes no attack damage. | |||||
Magnetic Dysfunction Ray | U | Wave 5 038 | Action | ![]() ![]() ![]() |
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Do 1 damage to EACH character. Do 1 damage to EACH Autobot ![]() |
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Master of Metallikato | R | Wave 5 039 | Action | ![]() ![]() ![]() ![]() ![]() ![]() |
Choose one of your characters. When it attacks this turn and you flip battle cards 🠪 It gets +1 ![]() |
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Master Sword | R | Wave 5 040 | Upgrade Weapon |
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+4![]() |
Play this only to replace an Weapon on a character that has no empty Weapon slots. If an opponent's card would cause this to be scrapped from a character 🠪 You may scrap an Weapon from your hand instead. | |||||
Mission Briefing | C | Wave 5 041 | Action | ![]() ![]() ![]() |
Draw a card for each character you have on the battlefield in bot mode or body mode. | ||||||
Nitro Booster | R | Wave 5 042 | Upgrade Utility |
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When the ugpraded character attacks and has 3 ![]() |
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Overrule | R | Wave 5 043 | Action Secret |
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Reveal 🠪 When your opponent plays an ![]() |
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Paralyzo Box | R | Wave 5 044 | Upgrade Weapon |
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When the upgraded character attacks 🠪 Choose a battle icon color. Then your opponent reveals the top card of their deck. If it has a battle icon of the chosen color, the upgraded character gets +4 ![]() |
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Plasma Horns | R | Wave 5 045 | Upgrade Weapon |
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+1![]() |
When the upgraded character attacks and you flip battle cards 🠪 If you flipped at least ![]() ![]() ![]() ![]() ![]() ![]() |
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Precision Fire | C | Wave 5 046 | Action | ![]() ![]() ![]() |
Choose a mode. Do 1 damage to EACH character in that mode. | ||||||
Reflect Damage | R | Wave 5 047 | Action Secret |
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Reveal 🠪 If exactly one of your character would take non-attack damage from an opponent's card. When Revealed 🠪 Instead do that much non-attack damage to an enemy. | ||||||
Regenerative Core | R | Wave 5 048 | Upgrade Armor |
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+1![]() |
When the upgraded character attacks 🠪 Move 1 damage counter from it to this. Then, if this has 2 or more damage counters, scrap it. | |||||
Scout Armor | R | Wave 5 049 | Upgrade Armor |
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+1![]() |
Put only on Trucks ![]() ![]() ![]() ![]() |
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Scouting Mission | C | Wave 5 050 | Action | ![]() ![]() ![]() |
Do 1 damage to any character 🠪 Its owner draws 2 cards. | ||||||
Sharpened Talons | C | Wave 5 051 | Upgrade Weapon |
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+2![]() |
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Sonic Stun-Gun | R | Wave 5 052 | Upgrade Weapon |
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+1![]() |
When you play a ![]() ![]() |
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Speed Trap | R | Wave 5 053 | Action Secret |
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Reveal 🠪 When your opponent plays an Action and it's the second Action they played this turn. When Revealed 🠪 Scrap that Action and it has no effect. Your opponent can't play Actions this turn. | ||||||
Spiked Bracelet | C | Wave 5 054 | Upgrade Utility |
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Tough 2 | ||||||
Spy Satellite Uplink | U | Wave 5 055 | Upgrade Utility |
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+1![]() |
Enemies can't use Brave or Stealth against the upgraded character. | |||||
Spymaster's Ruse | R | Wave 5 056 | Action | ![]() ![]() ![]() ![]() |
You may play a Secret Action. While that card is face down, this card and that card aren't scrapped at the end of turns. | ||||||
Staggering Might | R | Wave 5 057 | Upgrade Utility |
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+1![]() |
While the upgraded character has 16★ or more 🠪 It has Bold 1 and Tough 1. | |||||
Supporting Fire | U | Wave 5 058 | Action | ![]() ![]() ![]() |
One of your characters gets +1 ![]() |
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Temporal Quagmire | U | Wave 5 059 | Action Secret |
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Reveal 🠪 When one of your characters defends. When Revealed 🠪 Each player can't flip more than 2 battle cards during this battle. | ||||||
Triangulator | U | Wave 5 060 | Upgrade Utility |
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Focus 1 When you put this on a character 🠪 You may play another Triangulator. Up to 3 Triangulators can fit in 1 Utility slot. | ||||||
Tripwire | U | Wave 5 061 | Action | ![]() ![]() ![]() |
Do 1 damage to an enemy. If it has 5 ★ or fewer, tap it. | ||||||
Trithyllium Shield | R | Wave 5 062 | Upgrade Armor |
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+1![]() |
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While the upgraded character is defending against a Decepticon ![]() ![]() ![]() ![]() |
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Turn the Tide | U | Wave 5 063 | Action | ![]() ![]() ![]() |
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Choose an equal number of Autobots ![]() ![]() ![]() ![]() |
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Versatility | R | Wave 5 064 | Action | ![]() ![]() ![]() |
Choose one of your characters. When it attacks for the first time this turn and you flip at least one battle icon 🠪 Repair 1 damage from it for each different color among battle icons you flipped. | ||||||
Aerial Defense Armaments | U | ATP-2 001 | Upgrade Utility |
★ | ![]() ![]() ![]() ![]() ![]() |
+1![]() |
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Put on Autobots ![]() ![]() |
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Bullseye Aegis | C | ATP-2 002 | Upgrade Armor |
★ | ![]() ![]() ![]() |
+1![]() |
Bold 1 Brave | ||||
Catch Off-Guard | R | ATP-2 003 | Action | ![]() ![]() ![]() |
Put an enemy Upgrade on the bottom of its owner's deck. | ||||||
Hands-Free Artillery | C | ATP-2 004 | Upgrade Weapon |
★ | ![]() ![]() ![]() |
+2![]() |
Pierce 1, Tough 1 | ||||
Interrogation | C | ATP-2 005 | Action | ![]() ![]() ![]() |
Do 1 damage to one of your characters 🠪 Your opponent reveals their hand and you scrap a card from it that has one or fewer combat icons. | ||||||
Ionizer Sword | U | ATP-2 006 | Upgrade Weapon |
★ | ![]() ![]() ![]() ![]() ![]() |
+3![]() |
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Put on Decepticons ![]() ![]() ![]() |
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Lock-On Lasers | R | ATP-2 007 | Upgrade Weapon |
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+1![]() |
Pierce 1 When the upgraded character attacks an enemy with 17 ★ or more 🠪 It gets an additional +2![]() |
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Spotlights | C | ATP-2 008 | Upgrade Utility |
★ | ![]() ![]() ![]() |
+1![]() |
+1![]() |
Enemies can't use Stealth. | |||
Survive | R | ATP-2 009 | Action Secret |
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Reveal 🠪 When one of your characters would take damage from an opponent's card. When Revealed 🠪 That character becomes Sturdy until end of turn. | ||||||
Take By Surprise | R | ATP-2 010 | Action | ![]() ![]() ![]() |
Do 1 damage to one of your characters 🠪 Put an enemy Upgrade on top of its owner's deck. | ||||||
Armored Assault | C | ATP-3 001 | Action | ![]() ![]() ![]() |
One of your characters gets +2![]() |
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Aura of Dominance | C | ATP-3 002 | Upgrade Utility |
★ | ![]() ![]() ![]() |
Bold 1, Tough 1 When you put this on a character that has 11★ or more 🠪 Your opponent scraps a card from their hand. Then, your opponent chooses one of their Upgrades and scraps it. | |||||
Despite Any Difficulty | R | ATP-3 003 | Action Secret |
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Reveal 🠪 When one of your characters defends. When Revealed 🠪 The defender gets +1 ![]() ![]() |
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Dogfight | U | ATP-3 004 | Action | ![]() ![]() ![]() |
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Move 1 damage from each of your Seekers ![]() ![]() |
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Harpoon Gun | U | ATP-3 005 | Upgrade Weapon |
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+1![]() |
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Bold 1, Pierce 1 When the upgraded character attacks, if it is a Wrecker ![]() ![]() ![]() ![]() |
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Howling Howitzer | C | ATP-3 006 | Upgrade Weapon |
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+2![]() |
Pierce 1 | |||||
Never a Dull Moment | C | ATP-3 007 | Action | ![]() ![]() ![]() |
You may do 1 damage to one of your Wreckers ![]() ![]() |
||||||
Outflank | C | ATP-3 008 | Action | ![]() ![]() ![]() |
Do 1 damage to a character 🠪 It gets +2 ![]() ![]() |
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Valiant Effort | R | ATP-3 009 | Action | ![]() ![]() ![]() |
One of your Leaders ![]() ![]() ![]() |
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Absorption Core | U | ATP-4 001 | Upgrade Utility |
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+1![]() |
If the upgraded character would take non-attack damage from an opponent's card 🠪 Instead do 1 damage to this and the upgraded character takes no damage. Then, if this has at least 2 damage, scrap it. When this is scrapped from a character 🠪 Do 1 damage to an enemy. | |||||
Aerial Superiority [ATP Version] | C | ATP-4 002 | Upgrade Utility |
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Put only on Planes ![]() ![]() ![]() |
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Long-Range Volley | U | ATP-4 003 | Action | ![]() ![]() ![]() ![]() |
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Move 1 damage from one of your characters to an enemy. You may do 1 damage to one of your Aerialbots ![]() ![]() |
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Nothing To Lose | R | ATP-4 004 | Action | ★ | ![]() ![]() ![]() ![]() ![]() |
While this card is in your hand 🠪 If your opponent's card would cause you to scrap this card, instead reveal this card and it isn't scrapped. One of your characters gets +2 ![]() |
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Opportunism | U | ATP-4 005 | Upgrade Utility |
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+1![]() |
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Put this on a character only if you had a Mercenary ![]() |
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Reflector Cell | C | ATP-4 006 | Upgrade Utility |
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+1![]() |
This can be in an Armor slot. When you put this on a character 🠪 Return an enemy Armor or Utility to its owner's hand. If you can't, repair 1 damage from the upgraded character. | |||||
Relentless Pursuit | C | ATP-4 007 | Action | ![]() ![]() ![]() |
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Look at each face-down enemy Secret Action. You may do 1 damage to one of your Wreckers ![]() |
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Show Of Mastery | R | ATP-4 008 | Action | ![]() ![]() ![]() |
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One of your characters gets +2 ![]() |
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Skillful Display | R | ATP-4 009 | Action | ![]() ![]() ![]() |
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One of your characters gets +2 ![]() |
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Withdrawal Protocol | R | ATP-4 010 | Action Secret |
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Reveal 🠪 When your opponent plays an Action or Upgrade from their hand. When Revealed 🠪 One of your characters gets Stealth until end of turn. If one of your characters in Legend mode, each of your characters gets +1 ![]() |
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Adamantine Frame | C | ATP-5 001 | Upgrade Armor |
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Put only on characters that have 10 ★ or more. The upgraded character becomes Sturdy. | ||||||
Champion's Chassis | R | ATP-5 002 | Upgrade Armor |
★ | ![]() ![]() ![]() |
+1![]() |
+1![]() |
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Play this only if you had Optimus Prime on your starting team Up to 2 Champion's Chassis can fit in 1 of Optimus Prime's Armor slots. Tough 1 When this is scrapped 🠪 Repair 1 damage from each character on your team. | ||
Downfall Protocol | R | ATP-5 003 | Action Secret |
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Reveal 🠪 When your opponent plays an Action or Upgrade from their hand. When Revealed 🠪 Return that card to its owner's hand and, if it is an Action, it has no effect. If a character on your team is in Legend mode, each of your characters gets +1 ![]() |
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End Of The Road | U | ATP-5 004 | Action | ![]() ![]() ![]() ![]() ![]() |
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Enemies can't use Brave this turn and damage can't be repaired this turn. For each enemy in Legend mode 🠪 Do damage to that character equal to the number of Upgrades on it. | |||||
Guardian Shell | C | ATP-5 005 | Upgrade Armor |
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+1![]() |
When you put this on a character 🠪 Draw a card. When this is scrapped from a character 🠪 Repair 1 damage from that character. | |||||
Hunt Down | R | ATP-5 006 | Action | ![]() ![]() ![]() |
This card is unaffected by enemy Secret Actions. One of your characters gets +2 ![]() |
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Into The Fray | C | ATP-5 007 | Action Secret |
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Reveal 🠪 When one of your tapped characters defends. When Revealed 🠪 If your opponent flips at least ![]() ![]() ![]() ![]() ![]() |
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Knack | R | ATP-5 008 | Action | ![]() ![]() ![]() ![]() ![]() |
Reveal the top card of your deck. You may play a card from your scrap pile that has at least one battle icon in common with a battle icon revealed this way. | ||||||
Must Die Sometime | U | ATP-5 009 | Action | ![]() ![]() ![]() ![]() ![]() |
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Enemies can't use Stealth this turn and lose Sturdy until end of turn. For each character on your team 🠪 You may move up to 1 damage from it to an enemy in Legend mode from a different faction. | |||||
Never Give Up | U | ATP-5 010 | Action | ★ | ![]() ![]() ![]() ![]() ![]() |
While this card is in your hand 🠪 When your opponent's card causes you to scrap this card, draw 2 cards. One of your characters gets Bold 2 until end of turn. It can attack untapped characters this turn as though they were tapped. | |||||
Particle Beam Cannon | R | ATP-5 011 | Upgrade Weapon |
★ | ![]() ![]() ![]() |
+3![]() |
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Play this only if you had Megatron on your starting team. This can be in Megatron's Armor or Utility slot. Bold 1 When this is scrapped 🠪 Draw a card. | |||
Reverse Engineer | U | ATP-5 012 | Action | ![]() ![]() ![]() ![]() |
You may put a card from your opponent's scrap pile into their KO area. If your opponent has an Upgrade in their KO area 🠪 You may play an Upgrade of the same type as any Upgrade in their KO area. | ||||||
Seek And Destroy | U | ATP-5 013 | Action | ![]() ![]() ![]() ![]() |
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While this is in your hand 🠪 When a Decepticon ![]() ![]() ![]() |
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Undermine | C | ATP-5 014 | Action | ![]() ![]() ![]() |
Look at your opponent's hand and scrap an Autobot ![]() ![]() ![]() |
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Will Of The Protocols | R | ATP-5 015 | Action | ![]() ![]() ![]() |
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Reveal the top 4 cards of your deck. Your opponent separates those cards into 2 piles. Put 1 pile into your hand and scrap the other pile. If Alpha Trion was on your starting team 🠪 Each Autobot ![]() |
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Buckle Down | U | ATP-6 001 | Action Secret |
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Reveal 🠪 When one of your characters defends or if damage would be moved from your opponent's card to one or more characters on your team.
When Revealed 🠪 Damage can't be moved to characters until end of turn. Each character on your team gets +1 ![]() ![]() |
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Catch and Release | R | ATP-6 002 | Action | ![]() ![]() ![]() |
Your opponent chooses one of their Upgrades and puts it into their KO area. Energized 3 🠪 Put up to one battle card from your KO area on the bottom of your deck. | ||||||
Close-Quarter Combat | C | ATP-6 003 | Action | ![]() ![]() ![]() ![]() |
Characters can't use Pierce this turn. Choose one of your characters in Bot mode 🠪 It gets Bold 3 until end of turn, and enemies can't use Stealth against the chosen character this turn. | ||||||
Dry-Gulch | R | ATP-6 004 | Action Secret |
★ | ![]() ![]() ![]() |
Reveal 🠪 When one of your characters defends.
When Revealed 🠪 Scrap one of the attacker's Weapons, and the attackers can't use Pierce this turn. Then, the defender gets +1 ![]() |
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Fevered Edge | C | ATP-6 005 | Upgrade Weapon |
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+2![]() |
Bold 2 The Upgraded character can't use Pierce. When the upgraded character attacks 🠪 Put this card into your KO area after the battle. | |||||
Fighting Dirty | U | ATP-6 006 | Action | ![]() ![]() ![]() |
Energized 2 🠪 This card is unaffected by enemy Secret Actions.
One of your characters gets +1 ![]() |
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Follow Through | C | ATP-6 007 | Action | ![]() ![]() ![]() |
Character can't use Pierce this turn. Reveal the top 3 cards of your deck. Choose a card revealed this way, put it into your hand, and scrap the rest. If you have completed a Mission 🠪 You may play a card from your hand. | ||||||
Mad Science | U | ATP-6 008 | Action | ![]() ![]() ![]() ![]() ![]() |
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Your opponent reveals the top card of their deck 🠪 You may put that card into their KO area. If you don't, put an Upgrade from your scrap pile on top of your deck. Energized 4 🠪 Play the top card of your deck. | |||||
Pulling Rank | R | ATP-6 009 | Upgrade Armor |
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When you play this on a character 🠪 You may move up to 2 damage from the upgraded character to a Seeker ![]() ![]() |
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Reinforced Hull | C | ATP-6 010 | Upgrade Armor |
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+1![]() |
Energized 2 🠪 Damage can't be moved to the upgraded character.
While the upgraded character is defending against an attacker in Body mode, Legends mode, or Combiner mode 🠪 It has +1 ![]() |
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Take No Prisoners | U | ATP-6 011 | Action | ![]() ![]() ![]() |
You may put a card from your opponent's scrap pile into their KO area. Energized 3 🠪 Do 2 damage to an enemy. | ||||||
Thrumming Blade | C | ATP-6 012 | Upgrade Weapon |
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+2![]() |
Pierce 1
Energized 3 🠪 When the upgraded character attacks and you flip battle cards, if you did not flip ![]() |
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Wrecker's Orders | R | ATP-6 013 | Upgrade Utility |
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+1![]() |
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When this is returned to your hand by an opponent's card 🠪 Repair 1 damage from the previously upgraded character. Then, that character gets Bold 1 and +1 ![]() ![]() ![]() |
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Battle-Hardened | R | ATP-6B 001 | Upgrade Armor |
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+1![]() |
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Play this only if you had a Wrecker ![]() ![]() |
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Concussion Bomb | U | ATP-6B 002 | Action | ![]() ![]() ![]() |
You may choose an Upgrade in your opponent's scrap pile and put it into their KO area. If you do, scrap this. Energized 3 🠪 You may choose an Upgrade on an enemy and put it into its owner's KO area. If you do, scrap this. Energized 5 🠪 Choose an enemy. Put each Upgrade on the enemy into its owner's KO area. If you do, scrap this. | ||||||
Demolition Enigma | R | ATP-6B 003 | Action | ![]() ![]() ![]() ![]() ![]() |
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Put a height counter on your Tower.
If you have Devastator on your team 🠪 You may remove up to 3 height counters from your Tower. If you do, he gets +![]() |
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Heavy Thruster Pack | U | ATP-6B 004 | Upgrade Utility |
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Play this only if you had Jetfire on your starting team.
This can be in a character's Weapon slot.
Bold 1, Tough 1.
The upgraded character has +1 ![]() |
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Homing Missile | C | ATP-6B 005 | Upgrade Missile |
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+1![]() |
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If this would be scrapped from a character 🠪 Put it into your KO area instead.
When you put this on a Seeker ![]() |
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Anointed Blade | C | ATP-7 001 | Upgrade Weapon |
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+1![]() |
Bold 1 When you put this on a character 🠪 Move 1 damage from the upgraded character to an enemy or a Plot Action on the battlefield. | |||||
Change of Plans | U | ATP-7 002 | Action Plot |
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[Enact 1] & [Enact 2] 🠪 Flip a character on your team to another mode.
[Enact 3] 🠪 If you have a Melee ![]() |
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Dare to Dream | U | ATP-7 003 | Action | ![]() ![]() ![]() |
Choose two: • You may return a Plot Action from your scrap pile to your hand. • You may play a Plot Action. • You may do 1 damage to a Plot Action on the battlefield. | ||||||
Dark Armanents | U | ATP-7 004 | Upgrade Weapon |
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+2![]() |
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Play this only if you had Nemesis Prime on your starting team.
Energized 2 🠪 +1 ![]() ![]() ![]() |
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Foolpproof Designs | C | ATP-7 005 | Action Plot |
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[Enact 2] 🠪 Do 2 damage to an enemy.
[Enact 4] 🠪 If you have a Ranged ![]() |
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Fortified Hide | R | ATP-7 006 | Upgrade Armor |
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Tough 1 When you put this on a character 🠪 You may do 1 damage to a Plot Action on the battlefield. If you don't, do 1 damage to an enemy instead. | ||||||
Glimmer of Hope | C | ATP-7 007 | Action Plot |
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[Enact 1] & [Enact 2] 🠪 Draw a card.
[Enact 3] 🠪 IF you have a Specialist ![]() |
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Hired Assassin | U | ATP-7 008 | Action | ![]() ![]() ![]() |
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Play this only if you had a Mercenary ![]() ![]() ![]() |
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Overcharged! | R | ATP-7 009 | Action Plot |
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[Enact 1] 🠪 KO the top card of each player's deck. [Enact 2] 🠪 KO the top card of your opponent's deck. [Enact 4] 🠪 Repair 1 damage from a character on your team with an active Energized ability. Energized 4 At the start of your turn, if this has at least 3 damage, choose a card in your KO area and return it to your hand, then KO this. | ||||||
Seize the Moment | U | ATP-7 010 | Action | ![]() ![]() ![]() |
Choose a Plot Action on the battlefield 🠪 If you have a Melee ![]() |
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The Space Bridge | R | ATP-7 011 | Action Plot |
★ | ![]() ![]() ![]() |
[Enact 1] 🠪 Reveal the top 2 cards of your deck. Put one in your hand and scrap the rest. [Enact 2] 🠪 Reveal the top card of your deck. You may play a card revealed this way and scrap the rest. [Enact 3] 🠪 You may play a Plot Action from your scrap pile that has exactly 0 ★. If you do, KO this. | |||||
Bouncing Grenade | pr | Primus Pack 1 1 | Upgrade Weapon |
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You may play this card in any Upgrade slot. When the upgraded character attacks 🠪 Do 1 damage to an enemy and detach this. That enemy's controller chooses one of their characters and puts this on it. If this is scrapped by your opponent's card 🠪 Do 1 damage to each character and put this into its owner's KO area. | ||||||
Inhibitor Release | pr | Primus Pack 1 2 | Upgrade Utility |
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+1![]() |
When you put this on a character 🠪 Flip that character to another mode. | |||||
Knack | pr | Primus Pack 1 3 | Action | ![]() ![]() ![]() ![]() ![]() |
Reveal the top card of your deck. You may play a card from your scrap pile that has at least one battle icon color in common with the revealed card. | ||||||
Oxidize | pr | Primus Pack 1 4 | Action | ![]() ![]() ![]() |
Each player scraps one of their Upgrades. | ||||||
Ambition | pr | Primus Pack 2 001 | Upgrade Armor |
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+1![]() |
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If the upgraded character is a Decepticon ![]() |
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Brandish | pr | Primus Pack 2 002 | Action | ![]() ![]() ![]() ![]() |
Do 2 damage to a character on your team 🠪 Untap a tapped player tile. | ||||||
Cityspeaker's Blessing | pr | Primus Pack 2 003 | Upgrade Utility |
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If the upgraded character is an Autobot ![]() ![]() |
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Elite Enamel | pr | Primus Pack 2 004 | Upgrade Armor Utility |
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+1![]() |
+1![]() |
Tough 2 When this is scrapped 🠪 You may play an Armor or Utility from your hand. If you don't, draw a card. | ||||
Greed | pr | Primus Pack 2 005 | Upgrade Weapon |
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+2![]() |
If the upgraded character is a Mercenary ![]() |
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Intimidate | pr | Primus Pack 2 006 | Action | ![]() ![]() ![]() ![]() |
Do 2 damage to a character on your team. 🠪 Tap an untapped player tile. | ||||||
Knack | pr | Primus Pack 2 007 | Action | ![]() ![]() ![]() ![]() ![]() |
Reveal the top card of your deck. You may play a card from your scrap pile that has at least one battle icon color in common with the revealed card. | ||||||
Mediate | pr | Primus Pack 2 008 | Action | ![]() ![]() ![]() ![]() |
Each player may draw a card 🠪 For each player who does, repair 1 damage from each of your characters. | ||||||
Optimize | pr | Primus Pack 2 009 | Action | ![]() ![]() ![]() |
Choose Weapon, Armor, or Utility 🠪 Play an Upgrade of the chosen type from your scrap pile on one of your characters that has no empty slots of the chosen Upgrade type. | ||||||
Powerful Piledrivers | pr | Primus Pack 2 010 | Upgrade Weapon Utility |
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+1![]() |
+1![]() |
When you put this on a Melee ![]() |
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Struggle For Power | pr | Primus Pack 2 011 | Action Secret |
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Reveal 🠪 When an opponent taps a player tile that signifies you. When Revealed 🠪 Tap an untapped player tile and draw a card. | ||||||
Time Skip | pr | Primus Pack 2 012 | Action | ![]() ![]() ![]() ![]() ![]() ![]() |
While this card is in your hand 🠪 If your opponent's card would cause you to scrap this card, instead reveal this card and put it face-down under a character on your team. Then, end the turn. Draw a card. Then, end the turn. |